

A CG test for Thing in ‘Wednesday’ involved several tests including animating a short with a dancing appendage
Behind the scenes of the visual effects for Thing in the hit Tim Burton show. One of the stand-out characters in Netflix’s Wednesday series is, of course, the sentient disembodied hand called Thing. Largely brought to...




The ‘Deadliest Catch’ stock footage in ‘Jurassic World Dominion’, behind the visual effects of ‘Top Gun: Maverick’, and other new things I learned at the VFX Bake-Off
Some extra things shared in breakdowns and discussion at the Academy event. The Academy VFX Branch hosted its Visual Effects Bake-Off on Saturday. The event is held to narrow down 10 shortlisted films for the VFX Oscar...

‘A massive 5 million polygon scan of the actual cave in Thailand was brought to life so we could extend our practical sets’
The underwater, cave builds and invisible visual effects of ‘Thirteen Lives’. The rescue of members of a junior football team and their assistant coach from the Tham Luang Nang Non cave in Thailand gripped the world...

The game played in ‘The Adam Project’ was an actual playable piece of real-time content
The story behind how Unity made the game in the film. Shawn Levy’s The Adam Project includes several scenes of 6th grader Adam Reed (Walker Scobell) playing a space ship video game that had been made by his deceased...


Industrial Light & Magic put ‘Wakanda Forever’s’ Namor on top of a helicopter simulation to test his different flight speeds
How the VFX studio made the character fly, and how they also helped orchestrate the Talokan attack on Wakanda. At one point in Ryan Coogler’s Black Panther: Wakanda Forever, the Talokanil attack the Golden City of...






Mirror gags, mountain extensions and *that* beach scene: the VFX of ‘Decision to Leave’
Go behind the scenes of the invisible effects in the South Korean film everyone is raving about. It’s hard to describe Park Chan-wook’s film Decision to Leave without giving too much away. And it’s also hard to...



