Since its release in 2016, asymmetrical horror game Dead By Daylight has added quite a few terrifying new killers to its initial cast of three, with some bringing along powers that would reshape the way that the game is played entirely. Some of these killers even come from renowned horror franchises, scaring survivors in both new and familiar ways.
With each new killer introduced, survivor players will have to learn new mechanics that may require them to adjust their playstyle thanks to these powers, while killer mains have a whole new set of tools to play with. From teleportation to invisibility and from The Texas Chainsaw Massacre to Silent Hill, these killer powers tend to put even experienced survivors on edge.
10 Evil Within (The Shape)
The first licensed killer to be added to Dead By Daylight was Michael Meyers from the Halloween franchise, known as the Shape. Meyers is a stealth killer, whose power involves stalking survivors early on to power himself up, rather than going in for the kill right away.
Meyers begins the match moving slowly, with the undetectable status, meaning that survivors cannot hear his terror radius or see his red stain or aura. Activating the stalk ability while looking at survivors, though, begins to power him up, eventually exposing survivors, making them vulnerable to being downed with any attack, while also speeding him up (although it also makes him easier to see coming).
9 Hunting Hatchets (The Huntress)
The first killer added to the game with a ranged attack, the Huntress is known by players for her ability to injure survivors from across the map in the right hatchet-throwing hands. Without add-ons, the Huntress begins each match with five hatchets, which she can throw to attack survivors.
In chases, these throws can be very effective, as hitting a survivor with a hatchet and following up quickly with a regular hit results in a quick down. Experienced survivors will listen for audio cues and attempt to dodge thrown hatchets, which can throw off their chase plans. Plus, since the Huntress reloads her hatchets at lockers, hiding in lockers is rendered less effective for survivors facing off with her.
8 Bubba's Chainsaw (The Cannibal)
While the Hillbilly is clearly inspired by The Texas Chainsaw Massacre, the Cannibal adds the actual licensed character Leatherface (aka Bubba) to Dead By Daylight. Leatherface's main power is a chainsaw dash that he can use to quickly sprint forward and instantly down any survivors in his path, an ability that he can repeat twice afterward, giving him incredible speed.
After using his chainsaw too much or running into a wall, the Cannibal will activate a tantrum, swinging wildly with his chainsaw while being able to move very little. This attack can knock down several survivors at once if they are close enough, meaning that even if a dash doesn't work out, there's still a chance for carnage.
7 Blighted Corruption (The Blight)
Known to many survivors by his terrifying screeching that can be heard as he slams his way across the map, the Blight is a fast killer with a very unique ability. Like some other killers, the Blight can sprint forward with his power, but when he slams into another object, he can chain a series of lethal rushes onto that initial dash.
This makes the Blight very effective in chases, closing the distance between himself and survivors quickly and efficiently, even taking out dropped pallets and breakable walls with his secondary charges. This speed and maneuverability in the face of obstacles that would hinder other killers make the Blight's power very effective.
6 Blackened Catalyst (The Hag)
There are few killers who have as much area control potential as the Hag, a swamp witch whose power involved placing traps across the map in order to keep track of and move quickly toward survivors who aren't careful. Without add-ons, the Hag has ten traps at her disposal, meaning that she can maintain a wide area of influence at any given time.
When survivors walk over one of the Hag's traps, they will trip it, causing a fake Hag to appear and pulling their camera toward it. This can be disorienting, but the real power comes with the fact that the Hag can teleport to a tripped trap within a certain range. Her powers do have limits, though, as survivors can avoid tripping traps by crouching over them or disarming them with a flashlight.
5 Yamaoka's Wrath (The Oni)
For killer players looking for a quick and aggressive playstyle, the Oni certainly delivers. Injured survivors emit blood orbs, which the Oni can use to power his fury. When ready, this fury allows the Oni to dash quickly across long distances and perform a powerful lunge attack that can instantly down survivors.
This makes the Oni a big threat to survivors, as he can approach very quickly and down even healthy survivors in an instant. In chases, this means that survivors have to be very good at effectively putting obstacles between themselves in the killer if they want to escape. The blood orbs also make it easier for the Oni to hunt down injured survivors.
4 Rites Of Judgement (The Executioner)
The imposing Executioner (known to Silent Hill game and film fans as Pyramid Head) has a plethora of tools at his disposal to deal with survivors, including ranged attacks that can carve corrosive trails into the ground and apply the torment effect to survivors. Once tormented, survivors are even more at the mercy of Pyramid Head.
Pyramid Head can place tormented survivors into cages of atonement instead of on hooks, teleporting them far away and getting around any hook-based survivor perks like the ever-popular Kindred and Borrowed Time. Survivors have to be especially careful, too, since a tormented survivor who has been on the hook's second phase can be killed by Pyramid Head directly without the need for perks, offerings, or add-ons.
3 Spencer's Last Breath (The Nurse)
A simple-yet-very-effective power, Spencer's Last Breath allows the faceless Nurse to blink, effectively teleporting a short distance. After blinking the Nurse can then chain into a second blink a somewhat shorter distance, making this teleportation ability even more powerful and versatile.
While it can take some practice to blink well and at the right times, the ability is invaluable to players in chases with survivors, as it allows the Nurse to close distances and maneuver around obstacles quickly. At higher levels of play, survivors learn how to expect the blink, leading to mind games where both killer and survivor can fake each other to get the upper hand.
2 Yamaoka's Haunting (The Spirit)
The bane of survivors everywhere, especially beginners, the Spirit's power allows her to become invisible and move very quickly for a brief period. During this time, she cannot see survivors, but she can see their scratch marks and other indications of their movement (like shifting tall grass), which means the power takes some practice to get used to.
This power is extremely useful for moving very quickly across the map, which can be especially useful for killers who run aura-related perks like Barbecue & Chili, Discordance, or Surveillance to catch distant survivors unawares. During chases, too, this ability can be useful, as the Spirit leaves behind a stationary husk when using her power, creating the opportunity to play mind games with survivors.
1 Dream Demon (The Nightmare)
The Nightmare (aka Freddy Krueger from A Nightmare On Elm Street) is one of the most powerful killers in the game, in part because his power is arguably several powers stitched together. For starters, whenever Freddy hits a survivor or whenever a minute passes, that survivor falls asleep and enters the Dream World.
In the Dream World, Freddy is more powerful, able to place traps that slow survivors and fake pallets that trick them into thinking safety is near. Survivors have several methods to awaken themselves, but they will soon fall asleep again. Being awake has disadvantages, too, since Freddy will be invisible at a certain distance from awake survivors. This isn't even mentioning his ability to teleport to any generator he can see, putting pressure on certain areas of the map with ease.