During coverage of last weekend's SCG Tour Online Championship Qualifier Todd Anderson and I found ourselves filling a lot of dead air while players went deep into garbage time with their monstrosities. Many tangents and non sequiturs were spoken, including a claim from yours truly that party is the most immediately fun and resonant Magic mechanic that has been printed since I started playing Magic. I also expressed in my Zendikar Rising review piece earlier this week that I've already become interested in designing a Party Cube. Today I want to break down effective ways to implement tribal themes in Cube and explain why I think party is such a home run.
This content is available exclusively to Premium members. Join Star City Games Premium today to receive instant access to this content, plus exclusive discounts!