As Many Students As Possible (AMSAP) Stories
I asked the iFLT/NTPRS/CI Teaching Facebook group for ideas on how to get one massive story with every student starring in it. I was able to get a LOT of students into their own story back in the fall, but then storytelling kind of tapered off like it usually does. I still haven’t found a way to keep storytelling going throughout the year with all the other stuff we have to read, so that might just be my M.O., but I’m not ready to just accept things as-is. Besides, I’m more than enthusiastic about stories and am always on the lookout for collaborative storytelling options that don’t have any acting. The following idea is a combination of Mike Peto’s and Karen Rowan’s suggestions:
- On index cards, students write their name, something they like/like to do, and a role they’d like to have in a multiverse where anything’s possible.
- Collect cards.
- Put students into groups.
- Shuffle and redistribute cards to groups.
- Groups brainstorm possible connections and story elements based on card info.
There are two different ways to play: either the class works together and story isn’t done until all cards are gone (or class ends if doing this in one block), or the first group to get all their students in the story wins. I asked my students which one they wanted. All classes chose to collaborate, and got between 7 to 13 students into a story in about 30-40 minute. I also began by showing subsequent class sections the other class stories. By doing so, a competition emerged naturally where students to get more students into their story than the other classes.
- Pose a question (e.g., “Where were they?”).
- Give students time to discuss in their groups.
- Accept one group’s suggestion.
– It will help to have one rule: a group can only suggest a single student at a time. This avoids a “who were they with?” question resulting in a list of all the students, lol.
– The group brainstorm and discussion result should help create a more coherent narrative.
– Even in the group-only win condition, a teacher goal could be to get every student into the story, so when you accept suggestions from groups, do so evenly, or at least don’t take them from just one or two groups. The winner should definitely be the group that contributes to making the most enjoyable story, but you can extend the storyasking process to include many students, their interests, and roles within the fantasy world.
– Use a target-language, or code-switch format depending on level.