Tower of God – 02 – The Irregular at God Tower High
The battle royale continues until there are only 200 fighters remaining. At that point all fighting stops, and Bam and Aguero don’t have to fight the big Croc-man Rak Wraithraiser. The second test is totally different from he first: find two allies in five minutes. Bam already has one, and with so little time, he and Aguero simply have to stall Rak until time’s up and then glom onto him. It’s in this manner Bam finds himself on his first team.
Other teams are similarly products of circumstance or proximity, such as the elite-level Anaak and Hatz being teamed up with the much weaker Shibisu. I was glad to see little bits and pieces of other characters’ personalities, from these three to Shibisu’s female counterpart to the guy who just likes sleeping. This is a quirky bunch, and a few will be sticking around longer than this week.
Every one ends up on a floating structure called Evankhell’s Mothership, and are met by administrator Lero Ro. He’s a Ranker, which means he’s already made the climb to the top of the Tower. If Bam is a Red Whistle (in Abyss parlance), Lero is a White, having been all the way to the end and back. Doing so means he’s mastered shinsu, a water-based magic that gives one immortality and immense strength.
Lero creates a shinsu barrier to push the remaining contestants back, and they must pass through it to pass the test. Either due to Black March or his innate magical potential, Bam is the only one who isn’t pushed back and instantly passes. Lero chalks it up to luck, the most essential commodity in the Tower.
While they wait for the others to pass, Lero explains irregulars (Bam’s classification). They weren’t chosen by Headon, and they don’t follow the Tower’s rules. When Bam’s team, Shibisu’s team, and others pass through, Lero takes his leave of Bam, but warns him about getting too close to Aguero. With that, we move on to the venue of Test #3.
While it lacked the sense of occasion and epicness of the premiere, this second outing was marginally more interesting due to the more diverse forms of testing. It makes sense that the first test would be a simple battle to weed out half of the participants. Fighting prowess is a necessity in the Tower, but it’s clear that being able to ally oneself with strong friends, not to mention endure high levels of shinsu, is even more crucial.