Sony's Playstation was a pioneer of three-dimensional console gaming. The PS1's huge sales gave Nintendo serious competition in the home console market, a market that Nintendo had dominated in the years prior. Nintendo's sales were pushed by its iconic collection of mascot characters like Mario, Link, and Donkey Kong, as well as its recognition amongst consumers as being the company with the best platformer and so-called collect-athon titles.
Despite the PlayStation's excellent sales, it struggled to find an identity. It was originally marketed as a console for older gamers than its N64 counterpart. However, Sony soon decided that it wanted a slice of Nintendo's pie and tried to brand Crash Bandicoot and Spyro The Dragon as their gaming mascots. The Crash and Spyro trilogies were very successful, but they didn't quite reach the heights of the Mario and Zelda series.
Ultimately, Sony decided to embrace its lack of identity and instead use it as evidence of its diversity. With vastly different games like Crash Bandicoot, Metal Gear Solid, and Tony Hawk's Pro Skater all proving to be very successful. One of the original PlayStation's many successful genres was its first-person shooters, which were entering their prime when the console debuted in the mid-nineties.
10 007: The World Is Not Enough
The World is Not Enough was the second James Bond game to be released on the PlayStation, and the first to be released on the Nintendo 64 since the genre-changing GoldenEye 007. Developer's Black Ops Entertainment improved on their previous entry Tomorrow Never Dies with more gadgets, tighter gameplay, and smarter enemy A.I.
Despite these improvements, the development team again made the baffling decision to not include a multiplayer mode, frustrating players who were hoping for a split-screen mode similar to the N64's GoldenEye. This was especially disappointing as Eurocom's N64 version of The World Is Not Enough was released a month earlier and had an excellent multiplayer mode.
Disruptor was the first game released by Insomniac Games, the company that would go on to develop the original Spyro The Dragon trilogy. Indicative of being the company's first game it struggled to find it's own identity, playing similarly to previously released games like Doom and Duke Nukem 3D.
Disruptor did have some innovations though, predominantly its Psionics. These Psionics gave players various abilities such as Heal, Shock, and Shield.
8 Alien Trilogy
Movie tie-in games are often looked down upon predominantly due to the rushed development that is needed to ensure that they are released in-line with the movie release date. Alien Trilogy, however, was released over four years after the third Alien movie. giving developers Probe Entertainment plenty of time to make a game fitting of its corresponding films. This development time paid off, as Alien Trilogy provided an enjoyable action experience that sold very well.
7 Jumping Flash! 2
Jumping Flash! 2 had the difficult task of trying to emulate the success of the award-winning Jumping Flash!. Developer's Exact didn't try to re-invent the wheel and kept the gameplay very similar to its predecessor. The game did add performance medals, though, adding replay value to the game by rewarding players for completing levels in different ways.
6 Duke Nukem: Total Meltdown
Duke Nukem: Total Meltdown is the name given to the PlayStation port of the game better known as Duke Nukem 3D. The game is heavily inspired by Doom and subsequently plays very similarly. With fast-paced, action gameplay that must be tackled head-on present throughout Duke Nukem's third entry.
The game does have a few differentials, though, predominantly through the variety of environments that players fight in, something that the early Doom games lacked. Unfortunately, the PlayStation port of Duke Nukem 3D was far from perfect. It struggled with constant frame rate issues and lacked a split-screen multiplayer mode despite the feature being in the other versions of the game.
5 Quake 2
Quake 2 was originally going to be a new IP. However, developers id Software ultimately decided to name the game Quake 2 as they felt that the gameplay was too similar to the original Quake to justify creating a new series. Because of this, Quake 2 plays slightly differently to the original. The player's movement is noticeably slower, and the new ability to crouch offered more tactical cover-based gameplay.
Quake 2 also offers one of the best multiplayer game modes on the console, giving PlayStation gamers an enjoyable split-screen experience to rival the N64's GoldenEye.
4 Jumping Flash!
Jumping Flash! introduced PlayStation gamers to the robotic rabbit, suitably named Robbit. The game differentiated itself from other shooters on the console by combining FPS gameplay with platforming.
The game uniquely allowed players to jump multiple times, letting them reach extreme heights and navigate levels with ease. This ability to navigate stages quickly is a fundamental part of the gameplay, as players need to obtain 4 jet pods in a limited timescale of 10 minutes to complete each level. Jumping Flash! won GameFan's Megaward PlayStation Game Of The Year award in 1995.
3 Medal of Honor: Underground
Medal of Honor: Underground is the second installment in the long-running Medal of Honor series. The World War Two shooter attempted to improve on its predecessor by adding tanks to fight against and allies to fight alongside. The objective-based gameplay that the Medal of Honor series is known for returned and the pre-existing catalog of weaponry was improved upon.
The iconic hardcore shoot-em-up Doom finally became available to PlayStation players in late 1995. The PlayStation 1 port includes levels from both Doom 1 and Doom 2, plus 7 of its own new stages. This excellent range of levels made up for the lack of split-screen. However, multiplayer was still available, but it forced players to use two consoles and two copies of the game if they wanted to play with a friend. Due to the PlayStation's hardware strength, the PS1 version of Doom boasted improved graphics. Including better animations and color depth.
1 Medal of Honor
Topping the list is the original Medal of Honor. The smash-hit beginning to the long-running EA series engrossed gamers with its excellent objective-based gameplay that took place in a realistic and immersive WW2 setting.
As it tradition with EA, there were numerous characters and features to unlock. These characters weren't just generic soldiers with different sets of gear though. Players could unlock William Shakespeare, Winston Churchill, and even a velociraptor—yes, seriously. Medal of Honor also featured one of the best multiplayer modes on the console. The mode finally lets players answer the age-old question of who would win in a fight, Shakespeare or a velociraptor.